This
is where I get a little bit baffled. This game has been officially
announced for less than a month. So far we have zero information on
the product aside from the fact that it will be a new story arc. We
have no footage, no teases or anything to tell us what sort of game
Activision is bringing to replace Modern Warfare 3. All we know is
that is will be a Call of Duty game. Apparently that is all people
need.
This
of course is not the first time I've been exposed to such a
phenomena. The concept of pre-ordering these days is really the
biggest example you can get. People will bet their sixty dollars
right off of the get go that this game will be good. They do it in
situations similar to this one, where we are all walking blind yet
still being asked to purchase the game. Usually, this is done just by
flashing a name. Once that happens it essentially sells itself. This
of course is a problem.
Games
like Call of Duty are essentially all hype these days. I'll be the
first to admit that I enjoy the gameplay to a degree. I've purchased
my fair share of them as well. What I will not do is blindly believe
that I am getting a new game every time. Yes, they storylines are
different (which isn't really a big deal, they only clock in at about
five hours per game), and the graphics get a little bit better with
each installment. But those really aren't the bread and butter of the
series. Everyone knows what really brings people back. It's the
multiplayer. And that is where things basically stay the same.
If
one is to be realistic, then they would come to the conclusion that
in reality, a lot of things added to the CoD online experience could
essentially be added in with DLC content. New guns, maps and
occasionally a new mode are essentially all you see when you jump on
to the online for the first time. Yet even with this glaring and
obvious point, the fans of the series still stand in line on release
day, and run home to crank the sales numbers up for Activision again
and again.
Then,
you get people who go online and rage that the game was the exact
same as the last one. That they didn't change anything, or improve
stuff exactly how they had wanted it. The truth of the matter is, the
developers and publisher for games that get this sort of treatment
don;t have any incentive to change things in any drastic fashion.
Their sales data is all they need to see. And what does 6.5 million
copies in just 24 hours tell them? That people are perfectly fine
with the game the way it is.
And
even more confusing about the matter, after about another year, the
exact same process occurs. The same people line up, buy the game and
then complain about it as much as they can. What did they expect? The
game is released on a yearly cycle and people drop money in to it
like it is a bank. If they have so many issues with it, and want to
see some significant change in the series, then why are they giving
their money to the product every single year. Why are they ignoring
the biggest weapon that they, as a consumer have?
It
comes down to the simple fact that they won't. In a way, the people
that give in to this sort of hype can't. Maybe it is just down to the
fact that Call of Duty has been one of, if not the biggest releases
on the calendar for the past eight years. Maybe they want to feel
like they are part of the next big thing and just can't help
themselves. Maybe they actually like the game just the way it is, and
they only complain about it because that is the in thing to do. Or
maybe they are just vulnerable to the very core of the matter, they
hype.
It's
a shame that the gaming community has this sort of problem present.
We see the sort of innovation possible in the hobby. We know the sort
of quality that can be given to us if the publisher cares enough to
give it. Yet as long as people keep dumping their money on a yearly
title, that sort of change will be stagnated. We will make no
progress and year in, and year out we will be doused in more
Hollywood action shooters than we actually want.
Hopefully
one of these days the hype train will come to a stop, and people will
get smart enough to speak with their money. If you don;t want
something, don;t buy it. Eventually, the people in charge won't be
able to hear the sound of money puring out of their asses. They will
be forced to adapt and change their product. They will give the
consumer what they want, because they will have to as a business.
It's really not that complicated, simply buy smart. And don't
proclaim that a game you know nothing about is your favorite from a
series. That's just flat moronic.
No comments:
Post a Comment